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Tomorrow Dies Today
Board Game

1-7 Players / 3 Game Modes / World Domination

* 1-7 Players with 9 Metal Miniatures

* Manage the organization as the Supervillain, or go out into the field as a Henchman

* Negotiate and form temporary alliances

* Plot out 3 moves at a time

* Use decoys to fool enemies 

* Betray the organization if things aren't going well

Tomorrow Dies Today is an asymmetrical strategy board game for 1-7 players. Take on the role of a Supervillain or one of his top Henchmen. Solo, Co-Op, Team vs. Team, and Competitive game play options are all available to pursue your agenda of world domination!

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Build The War Map

60 Public/Private Objectives

30 Mission Tiles

20 Gadgets

15 Unique Henchmen

5 Doomsday Plans

2 International Agencies

1 Supervillain 

Infinite replayability!


Choose Your Game Mode


4-7 Players, Competitive/Cooperative Hybrid - 1 Player takes on the role of General Goodman, the infamous Supervillain. 3-6 Players take on the role of his top Henchmen, all with their own strengths and personalities. 

General Goodman wins if he completes his Doomsday Plan. Upon completion, the Henchman with the most Villain Prestige achieves victory among their peers. However, a Henchman may have the opportunity to betray the organization. If they succeed, they win and everyone else loses. 


This game mode is an intense mix of strategy, negotiation, temporary alliances, and betrayal.


A fully cooperative experience for 1-6 players. Work together to complete General Goodman's Doomsday Plans before the Doomsday Clock runs out and the authorities topple the evil organization.

Syndicate Demo


Up to three teams (2-6 total players) of independent Henchmen try to earn the favor of the notorious Supervillain taking over the world. Whoever achieves the most Villain Prestige in six rounds gets to join the new world order.

Mayhem Demo

Bring About Doomsday

Gather Infamy and recruit faceless henchmen to prepare your Doomsday plan.

Destabilizing the world and grasping control in the chaos is a precarious thing.


Will you use destruction and force, or diplomacy and thought control?

Learn More:

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Cast of Characters

Players pick from a collection of nine archetypal villains, all with their own unique abilities and personalities. Each character has their own backstory, goals, and betrayal triggers. This helps you get in the character's head and guide your actions appropriately. In addition, they each have their own reasons to be disgruntled with the organization. Asymmetrical builds allow for a unique play experience each time.

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Some people are born socialites. They can instinctively win over crowds and woo members of the opposite sex… Archibald is not one of those people. In exchange for his social inadequacies, Archibald was blessed with a gifted mind for science. Over the years Archibald has designed a great many evil devices for General Goodman.

Archibald Kluge


Our Kickstarter was successful! 

Purchase your copy through us, eBay, Bridge Distribution for wholesale and retail, or reach out to us here.

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