Tomorrow Dies Today
the Board Game
Tomorrow Dies Today puts players in the roles of a Supervillain and his top Henchmen. The organization deploys to the field to take over various areas of criminal enterprise, gathering resources, recruiting Henchmen, and then discovering Doomsday Missions to enact their plan of global domination.
Three different game modes allow players to pick whether they will be 100% cooperative, sharpen their back stabbing daggers, or have a tense mix of the two.
The game focuses on strategy and negotiation. There are no dice, and mechanics reduce random chance to reward players who rely on their wit instead of luck.
Cast of Characters
The Villains of Tomorrow Dies Today
Some people are born socialites. They can instinctively win over crowds and woo members of the opposite sex… Archibald is not one of those people. In exchange for his social inadequacies, Archibald was blessed with a gifted mind for science. Over the years Archibald has designed a great many evil devices for General Goodman.
How Does The Game Work?
Mechanics and Setup
Strategy Focused Mechanics
Players pick from a collection of nine archetypal villains, all with their own unique abilities and personalities. They then collectively build the board (War Map), choose objectives, and pursue a strategy best fit to their character.
There are no dice to roll. When a card is drawn, you draw multiple and choose one. The focus on this game is on the strategies you put in place, and less on random chance.
Individual Backstories and Goals
Each character has their own unique backstory, goals, and betrayal triggers. This helps you get in the character's head and guide your actions appropriately.
In addition, each character has their own reasons to be disgruntled with the organization. In Syndicate and Mayhem modes, this translates into negative VP (Villain Points). In Cutthroat, characters can betray the organization and work against the rest of the players as a last resort.
With three game modes, Tomorrow Dies Today provides its players with endless opportunities to take over the world like a true Supervillain.
Syndicate - A fully cooperative experience for 1-6 players. Work together to complete General Goodman's Doomsday Plans before the Doomsday Clock runs out and the authorities topple the evil organization.
Cutthroat - General Goodman (a playable character) has to manage his group of Henchmen to carry out his Doomsday Plan. 4-7 players have to strike a balance of cooperative play to finish the plan, all the while trying to rise to the ranks of most prestigious Henchmen of the organization.
Mayhem - Up to three teams of independent Henchmen try to earn the favor of the notorious Supervillain taking over the world. Whoever achieves the most notoriety in six rounds gets to join the new world order.
Where to Buy
Right now... nowhere! The goal is to have Kickstarter campaign launched in 2020. Join our mailing list above to stay in touch!