Made Men
Tabletop RPG
Welcome to the family
Made Men is a 1920's Mafia Tabletop RPG, and is currently listed as a Best Seller on DriveThruRPG! Recruit a gang, extort the city, and establish dominance over other crime families.
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The mechanics revolve around a d10 system using Target Numbers (TN's), variable damage types to allow for lethal and non-lethal combat, and economy rules to allow characters to specialize in business/empire growth.
Game
Combat
Families use violence to add severity to their communications.
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Made Men allows combatants to choose their level of lethality with three different damage types, a host of weapons, and an array of combat abilities. The various combinations give players options to scale their encounters and give more strategic, predictable outcomes.
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Send a message to an opposing Family by giving a few of their Connected Guys a beating and sending them home, or start a war by unloading on a Made Man and leaving him dead in the street.
Economy
The city of Port Rapture is defined by the thriving economy of businesses that line its streets.
Choose from dozens of template businesses to buy/start up as a legitimate enterprise, or use them as fronts for your illegal operations. A Billiard Hall is a great way to earn cash and recruit local talent... but can also make a wonderful front for a Dice Game held in the back room.
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Then again, everyone needs protection... In addition to hanging your own shingles, you can extort citizens' businesses to take a share of their profits in exchange for protection from other gangs.
Jobs
Rise through the ranks of Associate, Connected Guy, Made Man, Consigliere, Underboss, and Don.
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The first three levels have dozens of unique Jobs which provide benefits for characters to exceed. The top three ranks are jobs in of them selves, and help the character successfully manage the Family.